As I was poking around the Warhammer Online site, I came across some cool information that was hidden in the media area with the press releases. There are actually some great pieces here on crafting in WAR, such as this following piece over the Talisman Making craft. (This is taken from the Warhammer Online site in the media area.)
“Welcome to the second installment of an in-depth look at WAR’s Tradeskills, featuring Talisman Making, Salvaging, and Scavenging. Read on for all the must-have details!
Special thanks to Gary Astleford and Phillip Chan for writing this piece!
“Me mum, she was something’ special. Could take something’ what was downright ordinary and turn it into something’ magic. She gave me this ribbon here ‘fore I left for the front lines, told me to tie it on my spear ‘n never take it off. I’ve been in a dozen battles since then, ‘n I ain’t never been hurt. Not so much as a scratch.
“It’s mum’s ribbon what keeps me safe, I tell ya. If Sigmar himself told me to take it off, I’d tell the old boy to stuff himself.”– Corporal Alfons Hirsch
Talisman Making is a crafting production skill that allows you to transform magical objects found in the world into useful trinkets and charms. Talisman Making trainers can be found everywhere in the world, and with a little practice an amateur curio collector can transform himself into a powerful hedge wizard.
Curious objects, gold dust, and primal magical essences, once placed into a relic box, can yield spectacular results with only a few chanted words. Such products include trinkets to hang from your sword that make it sharper, or charms to place in your staff that open your mind to the Winds of Magic.
“I am unsure as to the nature of this power. Is it the faith of those who use such charms that makes them so effective? Or is there some other magic at work? I must continue my research. I shudder to think that some otherworldly influence is at work here, corrupting the brave men and women of my village.” – Father Josef, Priest of Schwarzmarkt
Is a Sorceress making your life difficult? Place a charm in your armor that will make her blood run cold when her spell bounces harmlessly from your chest. Laugh dismissively when that pesky Knight of the Blazing Sun swings his sword at you, then cleave his skull in two with the strength of twenty men. Any advantage can be the deciding factor in wartime.
Talismans are things of incalculable value in the Age of Reckoning. Their ability to enhance otherwise mundane equipment can go a long way towards making a deadly warrior even stronger. Test out a variety of Talismans and watch your power grow.”
Tags: alfons, brave men, charms, corporal, curio, curious objects, essences, gold dust, hirsch, magic at work, magical objects, open your mind, phillip chan, relic, something magic, special thanks, spectacular results, talisman, trinkets, warhammer online